We here at Dojit had the pleasure of having Joss Harris, 22, a young and upcoming developer from Worcester, working for us for two months
He has worked on Totally Milkshake, Home Bear and our new game coming soon, Chicken Strike.
We interviewed Joss on his experience’s working with dojit and asked about him about his ambitions, oh and some geeky questions some of you would like!
Where did you first hear about the Dojit games?
I first heard about the company when looking for game jobs online. I saw a Unity game developer internship advertised on Internwise, so I sent an application and was lucky enough to be invited to work at Dojit for 2 months!
Was working as a game developer always something you wanted to do?
I think I knew that I wanted to work in video games ever since I got the original playstation with crash bandicoot 3 when I was about 10 years old.
Has working with dojit helped you further your knowledge of game development? If so in what way?
Working at Dojit has definitely helped me further my knowledge, I feel like I’m a much more competent programmer now. It was great to be able to work full time in game development, doing it everyday really improved skills.
Did you play mobile games before joining dojit? If so which ones?
To be honest I haven’t played any mobile games recently as I still haven’t made the move to a smart phone! However I’m a big fan of plants vs zombies and spent a lot of time playing it on my iPod touch in the past.
Which game studio would you love to work for and why?
I’m a bit of a Nintendo fan boy so I’d love to work for their first party development team Intelligent Systems, as they’ve made some of my favourite games like paper mario and fire emblem. It would also mean living in Japan which would be very interesting.
What game are you playing at the moment?
Currently I’m spending a lot of time digging up fossils and selling turnips in Animal Crossing: New Leaf for the 3DS, it’s brilliant!
Mario or Sonic?
It has to be Mario!
PC or Consoles?
I prefer playing most games on my PC as I like to be able to push the graphics further than the current consoles can. That will probably change as soon as the next gen consoles are out and the graphics card in my PC is out classed.
iOS or Android?
After working on Chicken Strike I have found Android to be much easier to develop for than IOS, so for that reason I would have to say Android
David Bozward, Dojit’s CEO “Chicken Strike has been an opportunity to get together students from Hertfordshire University who have created the graphics, Joss Harris and up and coming developer, to provide a learning environment for them to create a new title. Joss has done a fantastic job in getting the title ready in less than two months. “
We like to work with the next generation of developers, the industries future.